DeepSeek Harness Plugins
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godot-bridge

A DeepSeek Harness plugin that launches, controls, and inspects Godot 4.x projects through native agent tools and a local TCP interaction server.

VisionTerminal & TUIDeveloper ToolsSkills & WorkflowsRemote Execution
10GitHub Stars2ForksUpdated2026-08-16

Install

$ dsh plugin --profile web add github:Smalldy/godot-bridge

Plugin Overview & Capabilities

AI-assisted organization based on the public repository snapshot. The content must be grounded in source evidence and does not replace compatibility or security verification.

source-grounded
godot-bridge is an installable DSH bundle for Godot 4.x development. It replaces the godot-mcp server workflow with native DSH tools for running projects, issuing game commands, capturing screenshots, performing headless project operations, and managing selected Godot configuration.

Key Capabilities

  • Launch and stop Godot projects and retrieve incremental debug output.
  • Send interaction-server commands for scene inspection, UI interaction, method calls, property access, input, raycasts, state serialization, and more.
  • Capture Godot viewport screenshots as base64 PNG.
  • Run headless operations such as scene editing, project creation, script creation, validation, and exports.
  • Manage project settings, autoloads, input-map actions, and export presets.
  • Persist a configured Godot executable path through plugin settings.
  • Auto-install the vendored McpInteractionServer autoload when starting an eligible project without it.

Useful For

  • AI-assisted Godot 4.x game development and debugging.
  • Inspecting a running game's scene tree and UI.
  • Driving in-game interactions for testing or automation.
  • Creating, validating, modifying, and exporting Godot projects headlessly.
  • Replacing a godot-mcp-based workflow with DSH-native tools.

Who It Fits

  • DeepSeek Harness users developing with Godot 4.x.
  • Game developers using projects compatible with McpInteractionServer.
  • Agents and workflows that need local Godot project control.

Documented Limitations

  • Requires a DSH host runtime, Node on PATH, and a Godot executable available through a tool argument, plugin setting, or PATH.
  • Running-game interaction requires a Godot 4.x project with the McpInteractionServer autoload; godot_run_project can install the vendored autoload when it is missing.
  • The interaction server listens locally on 127.0.0.1:9090 and handles one connection/command at a time.
  • A compile error in an eval command can pause the game in the debugger.
  • The optional update check requires network access at boot and may not be shown by presets that suppress system-prompt sections.
  • Godot executable shims can orphan the real process and interfere with process management.

DSH Compatibility

Version-specific runtime evidence collected by DSH Plugin. A missing result means we have not tested that combination yet.

Not tested yetNo runtime compatibility tests have been published yet.

Security Signals

Objective signals discovered from package metadata and source inspection. These are not a guarantee that a plugin is safe.

Dependency Counts

package.json declares 0 runtime, 0 development, 0 peer, and 0 optional dependencies.

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Dsh Bundle Declared

package.json declares DSH bundle metadata.

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License Declared

GitHub reports the repository license as MIT.

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Package Manifest Available

A root package.json was captured and can be inspected by the registry.

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Source Available

Public GitHub source metadata is available for this registry snapshot.

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Source & Registry Notes

Public provenance, Registry classification, and the latest source check for this entry, kept separate from runtime verification.

Source repository
Smalldy/godot-bridge
Registry source
GitHub · dsh-plugin topic
Registry classification
Plugin
Source checked
801ff2d · 2026-08-17

This project is independently indexed from public source information. DSH Plugin is not affiliated with DeepSeek or the plugin author. Always check the author repository before installation.

Repository Activity

GitHub stars
10GitHub stars
Forks
2
Open issues
0
Last commit
2026-08-16
Last release
2026-08-16